simpleguics2pygame — timer¶
simpleguics2pygame module: simpleguics2pygame/timer.
Class Timer.
Don’t require Pygame.
Piece of SimpleGUICS2Pygame. https://bitbucket.org/OPiMedia/simpleguics2pygame
license: | GPLv3 — Copyright (C) 2015, 2020 Olivier Pirson |
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author: | Olivier Pirson — http://www.opimedia.be/ |
version: | May 20, 2020 |
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class
SimpleGUICS2Pygame.simpleguics2pygame.timer.
Timer
(interval, timer_handler)[source]¶ Timer similar to SimpleGUI Timer of CodeSkulptor.
Don’t require Pygame.
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__init__
(interval, timer_handler)[source]¶ Set a time.
Don’t use directly, use create_timer().
Parameters: - interval – int or float > 0
- timer_handler – function () -> *
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__weakref__
¶ list of weak references to the object (if defined)
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classmethod
_stop_all
()[source]¶ Stop all timers.
(Not available in SimpleGUI of CodeSkulptor.)
Side effect: Empty Timer._timers_running.
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_timers_running
= {}¶ Dict {(Timer id): Timer} of all timers are running.
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get_interval
()[source]¶ Return the interval of this timer.
(Maybe available in SimpleGUI of CodeSkulptor but not in CodeSkulptor documentation!)
Returns: (int or float) > 0
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start
()[source]¶ Start this timer.
Warning
With SimpleGUICS2Pygame,
Frame.start()
is blocking untilFrame.stop()
execution or closing window. So timers must be started before, and states must be initialized before. (Or maybe after by a handler function.)(Side effect: Add id(self): self in Timer._timers_running.)
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SimpleGUICS2Pygame.simpleguics2pygame.timer.
create_timer
(interval, timer_handler)[source]¶ Create and return a timer that will execute the function timer_handler every interval milliseconds.
The first execution of time_handler will take place after the first period.
(The timer can be started by Timer.start().)
Parameters: - interval – int or float > 0
- timer_handler – function () -> *
Returns: Timer
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SimpleGUICS2Pygame.simpleguics2pygame.timer.
__all__
= ('Timer', 'create_timer')¶ Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable’s items.
If the argument is a tuple, the return value is the same object.
[source]